// Give the soldier a psionic power soldier->addPsionicPower(PsionicPower::TELEPATHY);
> create soldier Soldier created at position (10, 10) xcom enemy within dev console full
> start combat Combat started between soldier and alien xcom enemy within dev console full
XCOM: Enemy Within Dev Console
> set alien aggression 50 Alien aggression set to 50 xcom enemy within dev console full
> show alien behaviors Alien behaviors: Patrol: true Ambush: false Flank: true This is just a rough example, but it should give you an idea of what the Dev Console for XCOM: Enemy Within might look like.
Here is an example of what the Dev Console for XCOM: Enemy Within might look like: